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Siren

Final Fantasy VIII - Siren (GF)

Siren is a human-like entity that appears from the water holding a Harp. With this, she plays a song that causes non-Elemental damage and inflicts Silence.


She is the first Guardian Force that can be drawn from an enemy; while fighting Elvoret on the Dollet Communication Tower, you can draw Siren from it. If you miss Siren here, you can draw from Tri-Point in Ultimecia Castle.


Unique Abilities:

  • Move-Find - Passive ability that shows hidden Draw Points and Save Points.
  • L Mag-RF - Allows you to refine items into Restorative/Reviving Magic.
  • ST Med-RF - Allows you to refine items into Status Medicine.
  • Tool-RF - Allows you to refine items into Tools.

Attack Information

Attack Name: Silent Voice

Attack Description: Beautiful purple waves wash over the enemy, submerging them to a far away ocean. Siren appears, sitting on a lone surfaced rock, playing her harp. Her music plays through the enemies, causing silence and non-elemental damage.

Stats

Level HP Attack Power
3 391 223
10 724 393
20 1,206 634
30 1,696 875
40 2,194 1,115
50 2,700 1,356
60 3,214 1,596
70 3,736 1,837
80 4,266 2,078
90 4,804 2,318
100 5,350 2,559

Triple Triad

Siren
Element None
Refine 1 refines into 3 Status Atks
Drop None
Card None
Win Pub manager in Dollet

Abilities

Junction Description AP Prerequisite
Mag-J Junction magic to magic. Complete!
ST-Atk-J Junction magic to status attack. Complete!
ST-Def-J Junction magic to status defence. Complete!
ST-Def-Jx2 Junction magic to two status defences. 130 None
Magic Allows the equipped character the ability to use stocked magic. Complete!
GF Allows the equipped character to summon a Guardian Force. Complete!
Draw Allows the equipped character to draw magic from an enemy. Complete!
Item Allows the equipped character to use an item. Complete!
Treatment Allows the equipped character to use Treatment ability, healing all status ailments on a selected character. 100 Siren Lv12
Mag+20% Increases the equipped characters magic by 20%. 60 None
Mag+40% Increases the equipped characters magic by 40%. 120 Mag+20%
Mag Bonus Increases the equipped characters magic statistic by 1 each level up. 100 Mag+40%
Move-Find Allows you to see hidden draw and save points. 40 None
SumMag+10% Increases GF attack power by 10%. 40 None
SumMag+20% Increases GF attack power by 20%. 70 SumMag+10%
SumMag+30% Increases GF attack power by 30%. 140 SumMag+20%
GFHP+10% Increases GF total HP by 10%. 40 None
GFHP+20% Increases GF total HP by 20%. 70 GFHP+10%
Boost Increases damage infliction caused by the GF. Press select to enable the Boost function ability. Continue to press the square button to fade in the targeting red cross and increase attack power. Starting power is 75 and can be increased to a maximum of 250. 10 None
L Mag-RF Allows you to refine lightning/wind-based magic from an item. 30 None
ST Med-RF Allows you to refine status changing items from an item. 30 None
Tool-RF Allows you to refine tools from an item. 30 None
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