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Alexander

Final Fantasy VIII - Alexander (GF)

Alexander is a giant, armour-clad robot with command over Holy-Elemental attacks.


Alexander is Drawn from Edea in Galbadia Garden or, if missed, from Catoblepas in Ultimecia Castle.


Unique Abilities:

  • High Mag-RF - Allows you to upgrade Mid-Level Magic into High-Level Magic.
  • Med LV Up - Allows you to create stronger medicine from low-level medicine.

Attack Information

Attack Name: Holy Judgement

Attack Description: This large mechanic beast takes position behind a large mountain. Two massive launchers open up, drawing power from the heavens. Alexander unleashes a horde of holy energy bombardment onto the enemy party.

Stats

Level HP Attack Power
25 1,925 1,350
30 2,266 1,542
40 2,954 1,920
50 3,650 2,298
60 4,354 2,676
70 5,066 3,054
80 5,786 3,432
90 6,514 3,810
100 7,250 4,188

Triple Triad

Alexander
Element Holy
Refine 1 refines into 3 Moon Curtains
Drop None
Card None
Win Piet in the Lunar Base or Escape
Pod Crash Site

Abilities

Junction Description AP Prerequisite
Spr-J Junction magic to spirit. Complete!
Elem-Atk-J Junction magic to elemental attack. 160 None
Elem-Defx2 Junction magic to two elemental defences. Complete!
Elem-Defx4 Junction magic to four elemental defences. 180 Elem-Defx2
Abilityx3 Allows the equipped character to junction 3 abilities. Complete!
Magic Allows the equipped character the ability to use stocked magic. Complete!
GF Allows the equipped character to summon a Guardian Force. Complete!
Draw Allows the equipped character to draw magic from an enemy. Complete!
Item Allows the equipped character to use an item. Complete!
Revive Allows the equipped character to use Revive ability during battle, instantly reviving a character from KO status. 200 None
Spr+20% Increases the equipped characters spirit by 20%. 60 None
Spr+40% Increases the equipped characters spirit by 40%. 120 Spr+20%
Med Data Doubles the amount of HP received from standard recovery items. 200 None
SumMag+10% Increases GF attack power by 10%. 40 None
SumMag+20% Increases GF attack power by 20%. 70 SumMag+10%
SumMag+30% Increases GF attack power by 30%. 140 SumMag+20%
GFHP+10% Increases GF total HP by 10%. 40 None
GFHP+20% Increases GF total HP by 20%. 70 GFHP+10%
GFHP+30% Increases GF total HP by 30%. 140 GFHP+20%
Boost Increases damage infliction caused by the GF. Press select to enable the Boost function ability. Continue to press the square button to fade in the targeting red cross and increase attack power. Starting power is 75 and can be increased to a maximum of 250. 10 None
High Mag-RF Allows you to refine high level magic from mid level magic. 60 None
Med LV Up Allows you to refine status recovery magic from items. 120 Med Data
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