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Enemy Skill

Final Fantasy VII - Enemy Skills

Enemy Skills are not Materia's themselves but come from a Command Materia called Enemy Skill; it has the ability to learn certain enemy attacks that can then be used by the character who has the Enemy Skill Materia equipped..

Below is a list of Enemy Skills that can be learned and where to find the enemies that will use them. In order to learn a skill, the Enemy Skill Materia must be equipped and the enemy must use the ability/attack against the holder of the Materia. Some Enemy Skills require you to Manipluate the enemy to use the ability against you (usually this is for healing/defensive abilities).

Enemy Skill MP Type Effect Learned From Notes
???? 3 Physical Non-Elemental physical damage to a single target. Damage is equal to the user's Max HP minus Current HP. Behemoth, Jersey
Angel Whisper 50 Magical Revives and Fully Heals HP and cures Berserk, Confusion, Darkness, Death, Frog, Paralysis, Petrify, Poison, Silence, Sleep, Small, Slow, Slow-numb & Stop to one target. Pollensalta Must Manipulate enemy in order to cast this on party to learn skill.
Cannot be reflected.
Does not change target if target KO'd.
Aqualung 34 Magical Heavy Water elemental damage to target party Harpy, Jenova-LIFE, Serpent
Bad Breath 58 Magical Inflicts Confusion, Frog, Mini, Poison, Silence & Sleep on
all targets.
Malboro Malboro will only use Bad Breath 3 times per battle.
Increased chance of using Bad Breath if Malboro HP is less than 50%.
Cannot be reflected.
Beta 35 Magical Heavy Fire elemental damage to target party Midgar Zolom Player with E. Skill should not attack enemy when it rises up as it may eject player from battle.
Cannot be reflected.
Big Guard 56 Magical Casts Barrier, Haste & MBarrier on target party. Beachplug, Wolfmeister Must Manipulate enemy in order to cast this on party to learn skill.
Cannot be reflected.
Chocobuckle 3 Physical Deals damage equal to the number of times the party has fled from battle on one target. Chocobo Use L4 Suicide on a Chocobo, whose level is a multiple of 4, to force it to use this attack.
Death Force 3 Magical Casts Death Force status on one target. Makes target immune to Death. Adamantaimai Must Manipulate enemy in order to cast this on party to learn skill.
Cannot be reflected.
Death Sentence 10 Magical Inflicts Death-Sentence status on one target. Boundfat, Gi Spector, Sneaky Step Cannot be reflected.
Dragon Force 19 Magical Raises Defence and Magic Defence to 150% for one target. Dark Dragon Must Manipulate enemy in order to cast this on party to learn skill.
Cannot be reflected.
Flame Thrower 10 Magical Moderate Fire elemental damage to one target. Ark Dragon, Dragon
Frog Song 5 Magical Inflicts Frog and Sleep on one target Christopher, Touch Me, Toxic Frog
Goblin Punch 0 Physical Damage dealt is equal to 75% of damage dealt from a standard attack. Goblin Damage multiplied by 8 if target's level equals user's level.
L4 Suicide 10 Magical Damage dealt is equal to 31/32 ~97% of target's current HP and inflicts Small status. Only affects targets whose Level is a multiple of 4. Mu, Trickplay Low odds of enemy using attack. Defend until it is used.
Does not affect Boss class enemies.
L5 Death 22 Magical Causes Instant Death on an enemy if their Level is a multiple of 5. Parasite Must Manipulate enemy in order to cast this on party to learn skill.
Cannot be reflected.
Does not afftect Boss class enemies.
Laser 16 Magical Gravity-elemental damage to a single target. Damage is equal to 50% of target's current HP (Max 9999 HP). Dark Dragon, Death Claw Low chance of use. Maniplulate enemy and use attack on party to learn faster.
Magic Breath 75 Magical Heavy Fire, Ice & Lightning elemental damage to all targets. Parasite, Stilva Cannot be reflected.
Magic Hammer 3 Magical Drains 100MP from one target and transfers the MP to caster. Razor Weed Must Manipulate enemy in order to cast this on party to learn skill.
Matra Magic 8 Magical Non-elemental damage to all targets. Bullmotor, Custom Sweeper, Death Machine
Pandora's Box 110 Magical Non-elemental damage to all targets. Ignores Defence. Dragon Zombie Enemy will use attack on death but only the first Dragon Zombie you defeat. Is easily missed.
Roulette 6 Magical Instant Death to random target. Death Dealer Uses when HP less than 25% and on random player. Use Death Force to stop Instant Death and Manipulate enemy to cast as many times as needed.
Cannot be reflected.
Shadow Flare 100 Magical Heavy Non-elemental damage to one target. Dragon Zombie, Ruby Weapon, Safer:Sephiroth, Ultimate Weapon (Cosmo Canyon Area)
Trine 20 Magical Moderate Lightning elemental damage to target party. Godo, Materia Keeper, Stilva Cannot be reflected.
White Wind 34 Physical Cures target's HP equal to the caster's current HP and cures Berserk, Confusion, Darkness, Death Force, Frog, Paralysis, Petrify, Poison, Resist, Silence, Sleep, Slow, Slow-numb, Small & Stop status ailments to all targets. Wind Wing, Zemzelett Must Manipulate enemy in order to cast this on party to learn skill.
Cannot be reflected.
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